CTW Announces Fiscal Year 2026 Financial Results
CTW reported FY26 (ended July 31, 2026) revenue of $82.5 million, down 9% year-over-year, with a net loss of $4.1 million ($0.07 per share) versus net income of $3.8 million in FY25. Offsetting the top-line decline, segment profits rose 3% to $32.3 million as advertising spend was cut 22% ($11.4 million), and Adjusted EBITDA stayed positive at $3.5 million despite a 56% drop. Cash grew 18% to $14.4 million with no debt. International revenue grew 8% to $29.7 million (36% of total), and paying users held steady while overall MAUs fell 33%; ARPMAU rose 35% to $3.57.
Key figures
- Revenue
- 82509410
- Revenue Yoy
- -9%
- Maus
- 2257341
- Roas
- 105.8%
- Pmaus
- 89053
- Arpmau
- 3.57
- Cash yoy
- +18%
- Maus yoy
- -33%
- Pmaus yoy
- +0.6%
- Arpmau yoy
- +35%
- Active games
- 42
- Intl revenue
- 29700000
- Japan revenue
- 52800000
- Adjusted ebitda
- 3467076
- Segment profits
- 32290286
- Games in backlog
- 16
- Intl revenue yoy
- +8%
- Japan revenue yoy
- -16%
- Pmau to mau ratio
- 3.95%
- New games launched
- 15
- Adjusted ebitda yoy
- -56%
- Advertising expense
- 41013358
- Intl pct of revenue
- 36%
- Segment profits yoy
- +3%
- Cash and equivalents
- 14437097
- Advertising expense yoy
- -22%
- Gross in game purchases
- 96813340
- Gross in game purchases yoy
- -10%
AI analysis
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